Digital Art 2
And now a few more images. The first one is more of a joke at work. While animating a deer, it became my nemesis, since animation is a new field for me it is extrememly stressful. I am up to the challenge, but only because I can make shit like this to vent. It is 3D, which is why it is so stiff and blocky, we work very low poly. The textures are very small also, which is why it is so pixilated, but I used those wierd attributes to add to the flavor, somehow the over saturation in Photoshop and the gritty back ground from one of my traditional paintings, really added to the drama of the image. needless to say i feel I got my "issues" worked out. I still hate the deer though.
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